Black Myth: Wukong, which is preparing to launch on Xbox, seems likely to make significant compromises in terms of graphics quality
Black Myth: Wukong, the game Xbox owners have been waiting for over a year, is set to launch on August 20 for Xbox Series X and Series S. However, recent performance reviews reveal that the Xbox versions come with some notable compromises compared to the PC and PlayStation 5 editions.
Black Myth: Wukong gets downgraded on Xbox
In particular, there are reductions in graphics quality, especially in in-game lighting and texture details. According to the latest tests, while the game runs at a higher resolution on the Xbox Series X, the advanced “Lumen Lighting” system has been disabled in order to maintain 60 FPS performance. This change significantly affects the game’s overall visual quality.

The main reason Black Myth: Wukong is arriving on Xbox a year later and with lower graphics settings is due to the technical limitations of the Xbox Series S. When Microsoft launched its consoles, the company promised that every game released for the Series X would also be available on the Series S, which has led to development challenges and necessary compromises for certain titles
However, this situation makes it difficult for game studios to fully utilize the potential of next-gen consoles. Developers are forced to optimize their games to ensure they run properly on the Xbox Series S, which often leads to technical compromises. Over time, this has become an increasingly significant issue for the Xbox platform, and Black Myth: Wukong stands out as the latest and most notable example of this problem.
So, what do you think about this game? Feel free to share your thoughts with us in the comments section below.